Advanced Diploma in Video Games Design

Course overview

Statistics
Qualification Advanced Diploma
Study mode Full-time
Duration 18 months
Intakes January, April, July, October
Tuition (Local students) $ 27,535
Tuition (Foreign students) Data not available
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Admissions

Intakes

Fees

Tuition

$ 27,535
Local students
Data not available
Foreign students

Estimated cost as reported by the Institution.

Application

Data not available
Local students
Data not available
Foreign students

Student Visa

Data not available
Foreign students

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Entry Requirements

Singapore Citizens/Permanent Residents

  • Students with at least 2 GCE 'A' Level credits
  • Students with at least 3 GCE 'O' Level credits
  • Students with at least 5 'N' Level credits
  • Students with diploma from Polytechnics
  • Nitec or Higher Nitec Graduates

International Students

  • Students with at least 2 GCE 'A' Level credits
  • Students with at least 3 GCE 'O' Level credits
  • Students with at least 5 'N' Level credits
  • Students with diploma from Polytechnics
  • Nitec or Higher Nitec Graduates
  • Malaysia – SPM; Indonesia – SMU; Myanmar – Standard 10; China – Senior High School

English Language Requirements

  • Minimum TOEFL score of 550 (paper-based) or 79–80 (internet-based)
  • Minimum IELTS score of 6.0 (academic module) or equivalent
  • Minimum score of C6 in English at GCE 'O' level
  • TOEIC (Test of English for International Communication) with a minimum score of 650

Curriculum

Modules include:

  • Life drawing
  • Web Development I
  • Academic Research and Communication Skills
  • Digital Illustration
  • Image Processing
  • Design Principles
  • 3D Techniques
  • Screenplay and Storyboarding
  • Colour for Designers
  • Animation Principles
  • Video and Audio Techniques
  • Object Oriented Programming for Designers
  • Interactive Media Design
  • 3D Laboratory (Character Modelling)
  • Advanced Interactive Media Design
  • 2D Game Design
  • 3D Laboratory (Character Animation)
  • Experimental Video
  • Design and Culture
  • Motion Capture
  • Web Development II
  • Portfolio and Presentation 
  • Final Major Project (Console Game Design)
  • Industrial Attachment (Video Game Design)

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