BSc (Hons) - Applied Computing

Course overview

Statistics
Qualification Bachelor's Degree
Study mode Full-time
Duration 3 years
Intakes January, May, September
Tuition (Local students) Data not available
Tuition (Foreign students) $ 48,168
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Admissions

Intakes

Fees

Tuition

Data not available
Local students
$ 48,168
Foreign students

Estimated cost as reported by the Institution.

Application

Data not available
Local students
Data not available
Foreign students

Student Visa

Data not available
Foreign students

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Entry Requirements

  • With a level 3 qualification such as a National Award / Certificate / Diploma, Progression / Advanced Diploma, GCE A-level, Access to Higher Education Course, or a work-based course such as NVQ 3 or Advanced Apprenticeship. Where these qualifications are recognised on the UCAS tariff, candidates should normally have achieved a minimum tariff of 120 points(For the Progression / Advanced Diploma, 120 UCAS tariff points must be gained from the principal learning element of the qualification).
  • Without formal qualifications, but who have a minimum of two years’ relevant work experience and are able to demonstrate that they have developed the necessary skills to succeed on the course

Curriculum

Year 1

Semester 1

  • Introduction to HE Study Skills
  • Computer Hardware
  • Systems Analysis
  • Cyber Security
  • Application of HE Study in the Workplace

Semester 2

  • Introduction to Programming (C++)
  • Introduction to Database Development
  • Networking

Year 2

Semester 1

  • Visual Programming (Visual Basic)
  • Project Management

Semester 2

  • Introduction to Research Methods
  • Development Project

Students choose 3 options (not all options may be available each year):

  • Multimedia Technologies (Option)
  • Help Desk (Option)
  • Artificial Intelligence (Option)
  • Games Programming (Option)
  • Database Management and Development (Option)
  • GIS (Option, MapInfo)

Year 3 

  • Work-based Research Project 18 credits
  • Research Methods 6
  • Developing Technologies 6 credits
  • Multi-Tasking Systems 6 credits concurrency, parallelism and inter-process communication (Java)
  • Creative Computing 6 credits creative applications using multimedia and game development methodologies
  • An Introduction to Financial and Non-Financial Resources 3 credits
  • Managing Marketing Activities 3 credits
  • Managing Information and Quality 3 credits 5%
  • Managing Performance 3 credits 5%

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