About this course
This program is designed to prepare graduates for entry-level employment in the area of computer game programming, development, and design. The successful graduate will be able to effectively apply standard programming concepts, including sound and graphics, in a console/computer game setting; create and utilize a framework for designing console/computer games; build and animate three-dimensional models; and apply the preceding as part of a group to create comprehensive games.
These objectives will provide graduates with a firm grasp of the skills, knowledge, and abilities that are demanded by businesses in the computer/console gaming industry. Students will combine back-end programming and networking solutions with realistic multimedia interaction to satisfy consumer demand for exceptional game-playing experiences