Master in Design for Work, Retail and Learning Enviroments

IE University (IE Business School)
Madrid, Comunidad De Madrid, Spain
Qualification
Master's Degree
Study mode
Full-time
Duration
1 year
Intakes
October
Total tuition fee (local)
Contact the university / college
Total tuition fee (foreign)
Contact the university / college

Entry Requirements

  • Bachelor degree (or equivalent) from an accredited university;
  • 1 page Curriculum Vitae;
  • A portfolio or graphic sample of your work, contained in a PDF format of 5 pages (max file size of 15 MB);
  • English proficiency (written and oral) is required for the course and will be evaluated during the interview stage of the admissions process.

Curriculum

Module 1: Fundamentals

  • Evolution of Work, Retail and Learning Environments (Typologies, Case Studies, Evolution and Change)
  • The Culture of Innovation (Collaboration and Entrepreneurship in the Networked Society)
  • Emerging Paradigms (Global Trends, Strategic Foresight and Sociological Transformations)
  • Work Space Design Approaches (Tools, Strategies and Opportunities)

Module 2: Work Environments 

  • Space as a Brand (Corporate Identity, Branding and Experience Creation)
  • The Agile Workspace Design (The Ephemeral Condition of the Office)
  • Digital Environments (Mobility, IT, Virtual Relationships)
  • Elements of Comfort (Energy, Well-Being, Sustainability)
  • Design for Business Lab (Work Space as a Business Engine)

Module 3: User-Centered Design

  • Sociology of Work Space (Work Space as Experience, Work Space and the User)
  • Work Space Research Techniques (Observation, Information, Field Work)
  • Social Design Lab (Work Space as a Social Transformer)

Module 4: Learning Environments

  • Contemporary Pedagogy (Informal, Experimental and Innovative Learning Landscapes)
  • Technology and Pedagogy (Digital Tools and Techniques within Global Learning Communities)
  • Design Principles to Rebuild Educational Environments (Architecture, Space and Physical matters)
  • Design for Learning Lab (Learning and Teaching Spaces as Creative Environments)

 Module 5: Retail Environments

  • Consumer Behavior and Market Trends (Psychology of Retail and Global Tendencies)
  • Retail Strategy (Managerial Aspects of Retail, Typologies and Case Studies)
  • Technology and Exchange (Online Shopping, Virtual Experience, Prospective Markets)
  • The Materiality of Retail (Design Topics, Space Planning, Interior Layout)
  • Design for Retail Lab (The Market Place as a Meaningful Social Environment) 

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