Diploma in Animation

Southern Institute of Technology
Invercargill, Southland, New Zealand
Qualification
Diploma
Study mode
Full-time
Duration
2 years
Intakes
February
Tuition fee (local)
Information not available
Tuition fee (foreign)
US$ 19,320

Entry Requirements

  • Students under the age of 20 years must have either a minimum of 14 credits at Level 1 or higher in mathematics or Pangarau on the National Qualifications Framework, and 50 credits at Level 2 or above with at least 12 credits in each of three subjects including a minimum of eight literacy credits at Level 2 or higher in English or Te Reo Māori, of which four credits must be in Reading and four credits must be in Writing.
  • Mature entry applicants will have achieved the age of 20 by March 1 of the first year of enrolment in the programme, and have provided evidence of relevant prior learning and experience.
  • Applicants whose first language is not English, or who come from a country where the language of instruction in schools is not English, must provide evidence of having successfully completed English instruction to a level deemed appropriate by the head of faculty. Evidence may include official transcripts and/or recognised English test results, such as IELTS and TOEFL.

Portfolio Requirements

  • Portfolio: examples of free-hand drawing (x10 A3).
  • Elective portfolio/show reel:  examples (images) of your latest artwork, (anything from painting to animation). We also look for potential in drawing and the ability to adapt between traditional methods and computer based work.
  • Prior Learning: evidence of prior learning e.g. academic transcripts.
  • Statement: hand written statement X 1 A4 page (outlining your interests and goals within the programme e.g. why are you choosing animation as a career?).
  • Referees: contact details for two people who know you well e.g. teacher or employer.
  • Interview: a time will be arranged for you to meet with the programme manager or appropriate staff member following the assessment of your application.  
  • Innovation and Imagination:  We are also looking for maturity, originality and the ability to develop interesting and engaging storytelling.

Curriculum

Year One

  • Professional Practices 1
  • Film and Animation Theory and History
  • Introduction to Academic Skills
  • Introduction to Animation and Interaction Students
  • Storyboarding for Animation 
  • Principles of Animation
  • 2D Animation and Interaction
  • Drawing I

Year 2 Core Papers  

  • Audio Techniques
  • Animation History
  • 3D Animation
  • 3D Character AnimationMotion Graphics and Compositing
  • 2D/3D VisualisationDrawing II
  • Research and Statistics

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