MSc in Game and Media Technology

Utrecht University
Utrecht, Netherlands
Qualification
Master's Degree
Study mode
Full-time
Duration
2 years
Intakes
February September
Tuition fee (local)
USD 4,460
Tuition fee (foreign)
USD 44,109

Entry Requirements

Applicants for the Game & Media Technology Master’s programme should have:

  • solid basic knowledge of computer science and logic
  • the ability to analyze and model computer science problems
  • the ability to communicate facts and findings verbally and in writing, also using information and communication technology and audio-visual means
  • the ability to make a computer program of reasonable complexity and size, in an object oriented programming language such as Java or C++;
  • knowledge of data structures, algorithms and related concepts of reasonable complexity, such as sorting algorithms, O(..)-notation, balanced binary search trees, etc.;
  • knowledge of basic computer-graphics techniques;
  • have a good level of English understanding, speaking and writing

Degrees in all probability meeting these requirements are:

  • a BSc with a major in Computer Science or Artificial Intelligence
  • a BSc with a science major and 
    • a minor in Computer Science or 
    • a minor in Technical Artificial Intelligence or 
    • a comparable use of the non-major part of the Bachelor’s programme
  • a HBO-diploma (HIO) or (Technical) Computer Science

Curriculum

First period:

  • Multimedia Retrieval 
  • Motion and Manipulation 

Second period:

  • Pattern recognition
  • Computer animation 
  • Computer vision

Third period:

  • Geometric algorithms 
  • Advanced graphics 
  • Multimodal interaction 

Fourth period:

  • Game physics 
  • Path planning 
  • Games and agents 

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